Well, Vilmantas - I thought I could make the section drawing in ceiling design in the same way as in wall design - and I thought I might be doing something wrong or there was something wrong with the program or settings. Then later I found out by my self that a section view from D-Cam would do what I wanted.
Beiträge von Thorvald
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I have found a solution where I take the section from D-Cam. It works good!

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Yes - and no - because using save as makes a new drawing with a new drawing number - and does not just overwrite the name or description for the drawing.
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All right, very well! Thank you for your answer!

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OK - I understand now - I have to load the styles for each new drawing. I thought the styles was "global", so they just were there.
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OK - 1-3 function is not available in my version of PlanCad. :cry:
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Is it not possible to save userdefined text styles, that can be used in any drawing??
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Exactly - I cannot see I have this!! ??
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From wall drawings it is very easy to get sections into the drawing - but from ceiling designs it seems to be only the plans - and I can't use that for my purpose. Is it possible to store section drawings from ceiling designs - or do I have to draw them manually??
I would like ceiling design and roof design to be more like wall design - wall design is so nice and easy to work with. But the way that roof design works is too complicated for element production.
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In PlanCad I have a list of up to 6 drawings, and it says "other drawings" if I want to open drawing no. 7 etc. Is it possible to expand that list to cover t.ex. 15 drawings?
Is it possible to rename a drawing?
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Der_Planer: Exactly!! :wink:
Jim Rogers: Is there a texture called road? Well I will see. What about a bitumen texture?
Ahaaa - NOTEX = no texture.... I thought it was just a name.... :roll:
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Zitat von Der_Planner
the grass area cannot be devided into several parts, because there are some edges that prevent the division. So shorten the grass area about 10 cm, then do the hard-soft-cutting, and then lengthen again. Delete the separated inside part.
Ah, yea, yea - stupid me. I tried and tried, without succes, until I remember you say: delete the unwanted part... :roll:
Zitat von Der_plannerIt doesn't look like grass: mouse middle click, volume info, change the texture to grass.
For further buildings, change the preferences in building data, they are really "grey".Ok, I found out now.
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Meanwhile I have another question: I wanted to show a road - and it is there, but it doesn't show up in OpenGL. How could that be?
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Ok - thanks for your answers - I will see later if I can make it work. I have finished the house for presentation (using ceiling areas for the grass etc.). I am going to make more versions of it so here I could delete just the slanting part and try again in D-cam.
Thank you Der_planner, I will possibly try to use your texture.

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That is also one way to do it - with many horizontal "plates". I was thinking about that also - maybe later I will do it in that way, if I am asked to make detailed 3D models.
One thing I could ask about: How in Dietrisch to make a model with more than one house? Normally there is only one house in each position.
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I can't find where in the program I can put staircases???
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But the advantage of using ceiling is, that the ground is cut correctly around the house. If having many different slopes - yes it is a great disadvantage, that the slopes are set to 0 if the building is recalculated.
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Ok - I think I found out now - I can make the areas as ceiling areas and afterwards I can rotate it in D-Cam. Or I can define areas in D-cam as well as "constant sections" and rotate them.
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But - I cannot see the houses in DiCam - they are only shell models without timbers inside.
.... Oooooh yes I can see the house also in D-Cam, I just have to check slice panels and wall volumes on in "Display Style". :wink:
Ok - so far so good. How did you make your grass "boards"? As ceiling calculation or?