Beiträge von Thorvald

    I am looking for a new computer in these times, as my present Asus G73SW is a little over 7 years old and starts to react a little "I am an old computer" alike. It can be that cleaning the ventilation, could more or less do the job, but I'd still like to have a new computer that is not so big and heavy. Not that I travel much with the computer, but sometimes. Other than lots of computer power and HDD space (or rather SSD), I am looking for good and nice design.


    At the moment, my two favourites are:


    HP Spectre x360: http://www8.hp.com/dk/da/campa…e-x360-tab-learn-more-top


    Asus ROG Zephyrus M (GM501): https://www.asus.com/dk/Laptop…ephyrus-M-GM501/Features/


    Maybe Asus Zenbook Pro 15 (UX580GE): https://www.asus.com/dk/Laptop…-Pro-15-UX580GE/Features/


    The HP Spectre is more or less my favourite - but among that and the Zephyrus there is a big difference in the graphic card: Nvidia Geforce MX150 vs. Nvidia GeForce GTX 1070:


    https://www.notebookcheck.net/…p_8000_7364.247598.0.html


    That leads me to ask: What should I look for when it comes to the graphic card, what 3D mark etc.? It should be powerful enough, but for the old version of Dietrichs I have now as well as the newest version of Dietrichs.

    I use CutePDF - it's fast and good. I use Foxit Reader as my PDF program - where I can also draw sketches, make comments etc. It's much faster to open the program than acrobat. For assembly of several PDF files to one, I use pdf995. For rotating PDF files or pages, I use either https://smallpdf.com/rotate-pdf or https://www.rotatepdf.net/ In general, now I prefer the first, especially because you can rotate single pages within a PDF document. For converting PDF to JPG I use https://pdf2jpg.net/ And for converting PDF drawings to dwg / dxf, I use ProgeCad. I don't have AutoCad - Progecad can the same or more as AutoCad and is appr. 10x cheaper.

    I was about to make a new user texture, for a brick facade. I was just wondering, because in the image library of Dietrichs GIF, there are both bmp, png and in the material database under user textures there are tiled 1x1 m, stretch and stretch_grey. If I remember right, the tiled are for textures that needs repetition for bigger surfaces, while stretch are for surfaces that has a specific size.


    But can one else from that, choose freely between bmp, png, stretch, stretch_grey etc.??

    I wonder why I don't get e-mail notifications, when there are new answers. Maybe my registered e-mail is old, I have to look. But anyway, I've forgot to check if there were new answers.


    Yes, Der_Planer, nearly everything is possible in Dietrichs, I know that. But this exact request is not as far as I can see. Your solution is close - but you still have to solve it by breaking the roof in two pieces. Because you need to fill the missing triangle.


    #CptnLeif. I haven't yet seen how you try to solve it, but thanks for the answer

    Ahhhaaaaaaa - hmmmm. Conlusion(?) It is not possible to do what I searched for, without curving the roof surface (warping) - am I right?? It isn't possible to do with a "flat" / straight roof surface?


    So this what my brother is asking is not possible. At least not with CLT elements that we suppose to use and thus not without curving the roof, as my brother probably expect (and I also thought it is possible - but now I can see it is not possible).

    #Der_Planer: You're thinking when drawing the roof outline around the walls, yes?


    #Joachim: I see the function 2-04 Warped free roof surface. I tried to use it, but I don't understand how to use it, to do what I want. Maybe someone can give a step by step intro?

    Hi.


    My brother have a special request that I am not sure I have ever seen in real life. But most probably someone have done it before: To make the roof ridge with an angle. Normally the roof ridge is horizontal. But if one wants an angle on the roof ridge, then how to do that?


    I am pretty sure I can do it in roof design, by cutting the roof elements etc. - based on a roof calculation, where the building outlines are angled to the walls.


    But is it possible to do it in roof calculation, based on a "normal" building outline, that follows (parallel to) the walls?

    Hi.


    I see - but then - how to make the 3-dimensional texture. I am not sure if I have ever done that before - only 2D textures. And also - your surface is a little more rough than the real world. But could be great, for illustrational purpose. Below a picture of my samples of CLT. Ok maybe not now, because I would need to work a little more, to get these pictures up.

    Hi.


    Does there exist textures, that I perhaps could use as user textures, for CLT elements? Because of the cross lamination of the wood boards, I assume that the texture - somehow, I don't know how - should be 3-dimensional: Surface with horizontal boards, and top/bottom and side sections. And then again especially the sections would be different, depending on, if the CLT elements are 3, 5, 7 layers etc.


    I could of course build the CLT elements manually in the wall / ceiling designs - but it would of course take a bit longer time than if I could use a "panel" material. And the 3D model would also be a bit heavier. I could also build 1 CLT element manually and then make texture pictures from that - but I don't know how to make the 3-dimensional texture (if that is even possible).


    Another possibilty again, would be to make 1 big CLT panel, in different thicknesses and save it in wall macro and then just cut it to the single wall size, and cut the windows / doors out. Only thing is that ceiling design doesn't have a "ceiling macro" (in my version - do you have in the new versions?). But a work-around for that could be to make a wall, put the ceiling board here, and then in building MOS, change the position of the panel to that ceiling.


    Lots of work around possibilities :grinning_squinting_face: - but again, it would be faster if there was the CLT panel textures.

    Aha - ok - I didn't think about that possibility. I don't have any export modules installed in my (old fashioned) version of the program. But for this exact purpose, I think it would be quite ok to install the program on their computer and share projects with them and let them view the 3D models in the demo mode. Can they from the OpenGL mode save images?

    I don't understand the request completely. But I am also not sure what a knee-wall framing is. Ok - google search gave me an idea of what the knee-wall is. But knee-walls with walls above?


    If I am not totally mistaken, you have the 1 storey of the house. Then I would make a 2nd storey above the ceiling, to make the knee-walls, just like any other inside walls and the roof above. Then these knee-walls appears like any other wall design.