• Has anyone else tried creating 3d PDFs with Adobe's 3dPDF software? I have played around with it a little bit, and, all it takes is hitting "Prt Scr" when in openGL, and it created the 3d PDF file automatically. You can spin / zoom view the model (including the joinery, etc), which makes it great for sharing.


    Pretty slick, but, I am having a few problems getting textures to look right, so, I was hoping somebody else had any suggestions... It looks like you can also import VRML with textures, so, that may be the route to go?


    Joe

    • Offizieller Beitrag

    Hi Joe,


    the way of "printing" the model from OpenGL is the easiest and fastest way to get a 3d-pdf result. I also tried to use vrml files using drag and drop. The result is looking fine, but the handling in AdobeReader is not so comfortable. Each beam is divided into single faces, and if you try to switch them transparent, you have a lot to do.
    Therefore I prefer to create 3d-dxf (volume export as net, not lines). Drag this file onto Acrobat desktop area, then it will make a 3d-pdf. All beams will habe the solid colour as their outlines are defined in the program. Switching single beams off or transparent will be easy in AdobeReader.

  • Cool. I will try the 3d-dxf approach.


    In the meantime, I did try the VRML option, and, it looked ok, but, was considerably slower / more tedious to rotate and turn things on/off.


    Much obliged,


    Joe