Beiträge von Thorvald

    I don't use AdobeReader, it is not a good program. I use Foxit Reader - an excellent PDF viewer. I know in the viewer I can turn the page. But that is not the point. When I print this page together with other drawings, because I want to make a set of drawings to send out, this one page is wrong and the other pages correct. I cannot accept that.


    I tried in Foxit Reader to turn the view. Then print to PDF this one page and in settings, turn on 180 degrees rotate. Then I get the result turned 45 degrees...


    Does anybody have a PDF edit program, where you can rotate the drawing to correct view?


    Oh by the way - I just tried the same as above, just in Adobe Reader 7, that I also have installed - and now it worked... So maybe Foxit Reader could not handle rotation in print thing in this case. Maybe by the way I should check if I have the latest version of Foxit Reader. Now I can print the other drawings I wanted to be together with this one in a set and assemble them with pdfedit995. By the way, maybe I could have tried to rotate it with this program as well. Maybe it's too hot for me here in the Philippines.......

    Hi.


    There is something wrong with this drawing - the first page in the PDF file.


    When printed to PDF - alone or with other drawings, it is rotated 180 degrees. If I try to use Foxit PDF Page Organizer to rotate the page 180 degrees it seems to work. But because it is a trial version, there are written some annotations on the PDF file from Foxit PDF Page Organizer. If I then print the PDF file to PDF, without anotations, it is rotated 45 degrees.


    Then in PlanCad I try to make a new drawing, and copy the content on the drawing to this new drawing. But when I copy to clipboard, the program crashes. (Version 8 by the way).

    Excellent point, Der_planer. That is a work, where it could be useful. I use to activate and hide all items behind the facade, but if it is a big project this can be too much for the computer to handle.

    Der_Planer have a good point. And now I also understand you Kayaker - yes, in D-Cam / OpenGL it can be confusing to view all timberframe at the same time. So yes it could be convenient to have a inside / exterior walls filter.

    First: Where you want to hide walls? And for what reasons and purposes do you want to hide walls?


    I have not untill now had the desire to hide walls - except perhaps in D-Cam / OpenGL, where you not allways want to show everything. But here you have several options to select things.


    I think both in groundplan display style and in D-Cam activate filter it could be easy to add wall types, as well as ceilings. Of course you have the option in building MOS, but here you need to know the numbers of walls / ceilings.

    With building library you make a copy of the entire actual building - or perhaps, just one storey. Then you can insert the saved storey / building, with rotation and / or Z-offset.

    Hi.


    Does anyone know a good, cheap or free software to calculate the strength and stiffness of truss constructions in wood (or in steel and combinations for that matter)??


    For the moment I am trying with MATruss 1.3 trial, but I am not sure yet, if it can calculate with material properties such as for wood.


    I have written below to Dietrichs more than one week ago, but I didn't get an answer yet:


    Of course the new DC-Calcs, sound very interesting - but is it useful? And how much does it cost? Would it be useful for me to have - for some of the following purposes:


    - DC-Calcs, reads a model from Dietrichs, t.ex. a all wooden building.
    - Now I can more or less directly calculate wooden parts in this building, posts in walls, beams etc. in DC-Calcs
    - Can I calculate roof trusses and girder beams, including the nail plates - and then get size of nail plates, nails to be used etc.?
    - Can I calculate a complete wall, and in this one calculation get the results for posts, beams, top sills etc.
    - Can I calculate a point supported wall - made after the same princips as a girder beam or roof truss - or even made after the princip that the top and bottom sills and t.ex. plywood cover creates the "beam"?
    - Can I calculate self-designed I- and box beams?
    - Back to structures made after the princip of roof trusses and girder beams: Can DC-Calc calculate pressure nail plates, such as Eleco? See homepage here and software modules.
    - If the answer to some of above questions are "no" - would it then be possible to use some interaction between Eleco's software modules, t.ex. TrussCon, to import results from here directly into Dietrichs?

    All right, that was not the result that I wanted... :winking_face: When switching to black background the edge lines becomes white and that does not look correct. I was hoping it was possible to change to some grey or light grey background. Because I have a house with white render at facade and it is a bit diffcult to see the facade now.

    Because I am not sitting on the money. :smiling_face: If I was, i would upgrade the same day as the new version is released (if I was sitting on a lot of money... :smiling_face: ). And unfortunately we did not make an support and upgrade contract from the beginning. But I will have a look at Dietrichs homepage.

    Der_Planer: I does not have version 8, and since feature 1-2-8 i optional it isn't sure that I would get that feature, even if I got version 8. So I cannot know what this feature is.


    Jason: Truss module? As in roof trusses, girder beams etc.? But these can be made in wall design - but it seems that this truss module have more features than wall design?

    I was trying in material database to make a steel plate that is not rectangular (it is supposed to look like a quater circle). To make it easy to input in wall design, I choose "panel" as object type. But when I input it in the wall the piece becomes rectangular. If I choose profiled beam as object type, it cannot be orientated in the correct way in the wall (in the plane of the wall) - and I will have to rotate it in D-cam to get it into position. Isn't there an easier way? Why does it not work with "panel"?

    Yeah - I see. Of course Dietrichs is not "old fashioned" in general - it is one of the best 3D software on the market. One way that may be possible, could be to make it possible to rotate wall volumes in D-Cam? And / or maybe to make a type of wall that does not connect to each other (is already possible), and does not connect to roof and ceilings.

    Good morning! :smiling_face: Hope you had a nice Easter. There is one thing that I am beginning to miss in Dietrich - the possibility to make angled walls. Here Dietrichs is a bit old fashioned, since walls are vertical and that's it - but in modern architecture you can find angled walls, columns etc. Of course Dietrichs is mainly meant to be for wooden buildings - but of course the program can be used for anything. Markus have had the pleasure :wink: to see one of my engineering works of art :wink: where I have combined wood elements, steel frames, steel beams, concrete walls, concrete hollow core slabs, railings with glass, tension rods... in one house. :smiling_face:


    The angled glass facade you see at attached concrete building is made by making the glass facade vertical and then rotate it in D-cam. When it comes to this glass facade it is ok that it is not completely accurate, because another supplier is going to deliver it. But it is a good example.


    Now I am going to make tension rods behind this glass facade for the sake of stability. To make an accurate model of this - because these tension rods will be fastened to the concrete elements - it would have been nice to be able to work with angled walls in ground-plan. But for now I will probably have to do this in the same way as the glass facade.


    So this could be a point for the wish list.

    So - to extend Joachim's answer a little: When you make t.ex. wall volumes and you don't care what textureset they get, standard is chosen automatically. But in material database you will normally want to assign a texture (or color) to your materials. So if you want "gray" you can just assign the color gray to your material.