OpenGL, mix of translucent and normal objects?

  • Hi.


    One have the options to show "textures and edges (4)" that I use most and "translucent objects (5)", that I use sometimes. Is it possible to mix the 2. I mean perhaps I have objects inside another object (could be steel details inside some wood or concrete). Then I would like to ask if it is somehow possible to show the main object translucent (5) and the inside objects "normal" (4)???

    Sincerely Yours. M. Sc. E. Thorvald, Denmark
    (Dietrichs version 7.03).